Single
One image, one camera move. Slow parallax drifts, steep social arcs, directional entrances, and locked-off hero angles that barely travel at all.
Browser-based motion studio
Frame Studio turns a flat screenshot into a cinematic motion video, with camera, lighting and reflections included. No install, no render queue, no keyframes.
Free tier includes the whole editor. You upgrade to drop the watermark, not to unlock the useful half.
The editor
Scenes on the left. Inspector on the right. A real timeline underneath.
Ship it like you mean it
The idea
A product video used to mean a motion designer, an invoice, and a week. Frame Studio collapses that into a screenshot, a camera move, and about two minutes, rendered on your own machine, so nothing you haven't shipped yet ever leaves it.
Hand-tuned camera paths: orbits, parallax pushes, tilts and locked-off hero holds. Each one has its own timing and easing.
4K (2160p) · 60fps
H.264 MP4 or WebM, encoded locally through WebCodecs. No queue.
Frames
12 platform presets across 5 ratios.
HDR sets
What's inside
Everything a product video needs: camera, lighting, optics, type and sound, with none of the parts that make video software feel like video software.
Three kinds, one library. 40 single-plane camera moves — orbits, parallax push-ins, tilts, hero holds. 40 multi-plane compositions that arrange several images at once. 13 loops that never stop. Click one and it is already animating.
Multi-plane compositions put 13 arrangements at your disposal — side by side, stacked, three columns, a six-tile grid, a feature panel with smaller ones beside it, or an angled marquee. Every panel is exactly your chosen aspect, and drag a divider to re-proportion it.
13 compositions that move forever: Carousel, Flip, Wheel, Grid, Spiral, Stack, Scatter. Drop in a gallery and it is dealt round the cards, repeating to fill them. Speed is its own control, independent of clip length, and the editor tells you when the clip ends on a whole turn so the export loops without a jump.
Drop a screenshot, a mockup, a design export, or a screen recording. 6 image formats and 5 video formats map straight onto the 3D surface.
Chain motions into a sequence. Trim, reorder, duplicate, and re-time clips, with undo/redo and keyboard shortcuts. Your timeline survives a page reload.
Six HDR environments (Studio, Sunset, Night, Rooftop, Sky, Snow) light the scene and cast real reflections. Rotate the environment, soften it, or dial the reflection strength down to nothing.
Depth of field with focus and aperture control, ACES tone mapping, vignette, and a soft backdrop shadow. These are the details that separate "rendered" from "filmed".
Add text per clip or across the whole video, with slide-in directions, colour, and an adjustable glow. Set once, apply to all.
Drop an audio file, trim it to the segment you want, and it is encoded into the exported MP4 as AAC, already in sync with the video.
12 platform presets and 5 aspect ratios, plus background colours, gradients, images, video, blur, borders, and corner radius.
Up to 4K (2160p) at 60fps, H.264 MP4 or WebM, encoded locally through WebCodecs. Optional accumulation motion blur, and transparent PNG stills. No upload, no render queue, no watching a progress bar in someone else's cloud.
The motion library
One image, one camera move. Slow parallax drifts, steep social arcs, directional entrances, and locked-off hero angles that barely travel at all.
Several images in one shot, arranged and moved together. Every panel is exactly the aspect ratio you picked, so nothing is letterboxed into a slot the wrong shape.
Compositions that never resolve. Drop in a gallery and it is dealt round the cards; set the speed independently of the clip, and the export loops without a cut.
The process
The shortest path between a screenshot sitting in your downloads folder and a video you're happy to put on a landing page.
Drag a screenshot, mockup, or screen recording onto the canvas. It becomes a 3D surface instantly.
Choose from 93 motions — one plane, several, or a loop that never stops. The preview animates as you click, so you are choosing by eye, not by name.
Set the frame, background, lighting, and depth of field. Add captions and a music track. Chain more clips onto the timeline.
Choose a resolution up to 4K (2160p) and hit export. Encoding happens on your machine, and the file lands in your downloads.
Every format
5 export ratios and 12 named platform presets. Reframing is a dropdown, not a re-edit, so the vertical cut actually gets made.
16:9
1:1
9:16
9:16
16:9
16:9The part people miss
The frame is the video you export. The surface is the shape of the plane inside it. You set them independently. That is how a widescreen dashboard goes into a vertical TikTok frame without being cropped to ribbons.
Presets
Pick the destination and the frame is already correct. No looking up dimensions, no exporting twice because the safe area was wrong.
Plus 5 raw ratios (16:9, 4:3, 1:1, 3:4, 9:16) for anywhere that isn't on this list.
Who it's for
Frame Studio exists because a good product video is usually the thing that gets cut when the launch date arrives.
A Product Hunt hero video or an App Store preview, made the morning you ship it, not commissioned three weeks earlier.
Feature announcements stop being a screenshot and a paragraph. Same screenshot, thirty seconds of work, something people actually stop scrolling for.
Dribbble shots, case study headers, and client presentations, presented in motion instead of flat on a white background.
One asset, 5 aspect ratios, 12 platform presets. Spin up variants for each placement without a designer in the loop.
YouTube intros, channel stings, and the 3D product shots that usually mean either stock footage or a favour.
A looping motion clip at the top of your README or docs page does more than a static screenshot ever did, and it took two minutes.
How it compares
Every tool here is good at something. This is the honest version of which job each one is actually for.
| Capability | Frame Studio | Screen Studio | Rotato | Blender |
|---|---|---|---|---|
| Runs in the browser | Yes | No | No | No |
| Works on any OS | Yes | No | No | Yes |
| 3D camera motion | Yes | No | Yes | Yes |
| Animate any image | Yes | No | Yes | Yes |
| Ready in minutes | Yes | Yes | Yes | No |
| HDR lighting + reflections | Yes | No | Yes | Yes |
| Renders locally, no upload | Yes | Yes | Yes | Yes |
| 4K export | Yes | Yes | Yes | Yes |
| Free tier | Yes | No | Yes | Yes |
Compiled August 2026 from each product's publicly published documentation. Screen Studio is the better tool if what you want is a polished screen recording; Blender is the better tool if you need unlimited control and have time to learn it. Frame Studio is for the case in between. One good motion clip, from an image you already have, today.
The details
No asterisks. This is exactly what the app does.
Privacy
Frame Studio renders and encodes locally, in the browser tab. Files you drop in are not uploaded to a server for processing, there is no queue to wait in, and nothing to delete afterwards. Unreleased product screenshots stay unreleased.
Pricing
The free tier is the whole editor, not a crippled demo. You upgrade to drop the watermark and unlock 4K, not to unlock the useful half.
Lifetime access is $79 for the first 100 people. After that it is $129.
Everything you need to find out if this works for you.
For people shipping videos every week.
Founding price for the first 100 people. Pay once, never think about it again.
Prices in USD. Payments handled by Stripe, so we never see your card. Cancel a monthly plan any time; lifetime never needs cancelling. The founding lifetime price is limited to the first 100 purchases — whatever you pay is the last payment you make, whichever side of that line you land on.
No. Frame Studio runs entirely in your browser. There is nothing to download, no plugin, and no account required to start. Open the app and drop in an image.
No. There are no keyframes to set and no motion curves to author. You pick a pre-built camera motion, and the animation, lighting, and reflections come with it. The timeline is there when you want to chain several motions together, but a single-clip video needs nothing but a file and a click.
Images in JPG, PNG, GIF, WebP, BMP, AVIF, and video in MP4, WebM, MOV, M4V, OGV. Screenshots, app mockups, design exports, and screen recordings all work. Anything that can be a texture on a 3D surface will do.
MP4 (H.264) or WebM, at 720p, 1080p, 1440p, 2160p, and 24, 30, 60fps. 720p and 1080p are free; 2K and 4K are Pro. MP4 exports can add real accumulation motion blur (sub-frames averaged across the shutter, not a post-process fake). Stills export as PNG, JPG, WebP, and PNG or WebP can be exported with a transparent background.
On your own machine. Frame Studio renders with WebGPU and encodes with the WebCodecs API in your browser, so your media is never uploaded to a server to be processed. There is no render queue and no waiting your turn. Export speed is your hardware, not our capacity.
Free gives you 44 motions, exports up to 1080p, and every editing feature, with a small watermark on exported video. Pro removes the watermark, unlocks all 93 motions — single-plane, multi-plane and loops — and enables 2K and 4K export.
Yes. $79 once, and Pro stays on, including future updates. No renewal, no per-export cost. That price is the founding one — it is for the first 100 people, and then lifetime access becomes $129. Whichever price you paid, it is the last payment you make.
Recent versions of Chrome and Edge give the best results, since MP4 export uses the WebCodecs API. Firefox and Safari work too, with WebM as the export format where WebCodecs is unavailable.
Yes. Videos you make in Frame Studio are yours, on both Free and Pro, including for client and commercial work. Free exports carry a watermark; Pro exports do not.
Yes. Upload an audio file, trim it to the segment you want, and it is encoded into the exported MP4 as an AAC track, synced to the video length.